after a whole w33k of downtime, the worms rise again!! stats reset one last time but ill try 2 back them up more often going furward
basically i was running dozens of database read/write requests per user per minute, which is bad. had 2 rewrite the whole php code and half the javascript from scratch (again) and then navig8 a whole new host service but the fresh code is way more efficient!! u just gotta refresh the page 4 health updates if u have had the worm details scr33n sitting up for a while, no big deal. but pls dont spam refresh the page lol, it also upd8s when u f33d a worm.
the mew system has built in overload limits so it will block ppl from voting 4 a bit if we manage 2 exc33d database limits, but i think we should b ok!! load times on the new host server r a bit slower but the limits r way higher so its worth it imo
there's also a home navig8ion button and the game should b at least mostly mobile furiendly now!! plus i fixed a purroblem with the keyboard navigation system so u can go thru the item choices w the tab keylike the other buttons
now i can get back 2 the actual planned updates, like more art stuff!! finalized the item icons 4 a start :33
there's also some fancy new UI! propurr health bar, more infurmative health effects section, and the race looks a lil bit nicer
Update Log